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Geek Culture / article on A.I.

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Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 21st Oct 2004 12:22 Edited at: 21st Oct 2004 12:22
talks about state-driven design, like what Thief's AI was, and probably Deus Ex and several other games.

http://www.ai-junkie.com/architecture/state_driven/tut_state1.html

"eureka" - Archimedes
TKF15H
21
Years of Service
User Offline
Joined: 20th Jul 2003
Location: Rio de Janeiro
Posted: 21st Oct 2004 12:32
ah yes, Ai-junkie... I've spent way too much time on that site. Though, mostly on the NNs/GAs sections.

zircher
21
Years of Service
User Offline
Joined: 27th Dec 2002
Location: Oklahoma
Posted: 21st Oct 2004 12:38
Not trying to ruffle any feathers, but I also posted that link in the game design theory board since we now have a better spot for that kind of stuff than the general board.
--
TAZ

"Do you think it is wise to provoke him?" "It's what I do." -- Stargate SG-1

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