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Newcomers DBPro Corner / How do I import an animated model from Dark Matter into DBPro ...3DS to .X animation

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thedubdude
21
Years of Service
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Joined: 24th May 2003
Location: San Jose, Ca.
Posted: 24th Oct 2004 12:32
Hi Folks,

I\'m trying to use an animated Dark Matter model within DBPro. The model is only in .3DS format (demo version of Dark Matter).....so I assume I must convert it to .x format? To do this, I imported the model (which definately has an animation) into MilkShape...but when I try and play the animation within MilkShape nothing happens. What do I have to do? Thanks.
Lost in Thought
20
Years of Service
User Offline
Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 24th Oct 2004 13:10 Edited at: 24th Oct 2004 13:12
You might want to try the .dbo converter. I don't know if it works on animated models or not though.
[edit] Link is here.
http://forum.thegamecreators.com/?m=forum_view&t=22599&b=5

Heckno
20
Years of Service
User Offline
Joined: 8th Sep 2004
Location: Palm Coast, FL
Posted: 24th Oct 2004 17:41
can you redo the animation in Milkshap? If so, logic would have me believe the program doing the final conversion (exporting) would best support it's own animation properties.

I use another program other than yours, that when converting I know it does not retain animation, fortunately for me I am not at that level yet, however I am bit curious to find what others have to say....

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