Hello!
I thought it'd be a good idea to write a small RPG for my first game with nothing too complicated or extravigant (spelling?), making it a relatively small game compared to a fully blown RPG. Anywho, in the design stage I realised I'd need a good tilemap editor to create my levels and even though it'd probably been easier for me to search for one on these boards, I thought why not create one of my own where I'd be able to export the maps and any extra data as it suited me? Why not? And I'm happy to say I'm the better for it.
Taking this into consideration [b]Echo Tilemap Manager[/B] was born and in roughly two hours of coding, I have a 90% completed utility, which (bar a little fine tuning and polishing) is ready for me to begin coding my game. However, as I've said, I've run into a bit of an issue.
The way my utility works is that it loads a user specified bitmap (320 x 32) and extracts tiles (32 x 32), but the problem I've been having is that DB throws a wobbly if I do this: -
input "Please enter the name of the bitmap you wish to extract your tiles from > ",image_t$
load image image_t$;".bmp",11
I can't recall the error exactly, but I think it's to do with DB claiming that the syntax requires a string and then a number. Which, if I'm guessing right, I [i]am[/I] giving it.
Any ideas?
I'm working with DBC v1.13.
Sorry for asking a simple question in a huge ramble of boring-ness-ness! Hope someone can help!