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Newcomers DBPro Corner / Black screen before games/programs starts

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Message
Monzi
20
Years of Service
User Offline
Joined: 10th May 2004
Location: Denmark
Posted: 27th Oct 2004 22:14
Why is there a always a black screen when running db executables? It shows up before the program/game appears that you've made. It would be nice to be able to put a loading screen there instead.

Tiny Kitten Software -
http://monz.adsl.dk/tks/
indi
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 28th Oct 2004 00:30
it is possible to create your own loading screens.

have a look at some commands

backdrop on / backdrop off
color backdrop
cls

etc..

If no-one gives your an answer to a question you have asked, consider:- Is your question clear.- Did you ask nicely.- Are you showing any effort to solve the problem yourself
Monzi
20
Years of Service
User Offline
Joined: 10th May 2004
Location: Denmark
Posted: 28th Oct 2004 05:37
i dont think you understood my question right.

when any db executable is run there is always a black screen for a certain amount of time at the very beginning of the execution (most noticeable when the executables are windowed). the period of time the black screen is there depends of the size of the program etc.
isnt there any way to work around this?

Tiny Kitten Software -
http://monz.adsl.dk/tks/
Kentaree
22
Years of Service
User Offline
Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 28th Oct 2004 05:43
Are you setting the resolution inside the program itself? If so, use the IDE to set the resolution. If you don't have DBP, you're kinda stuck with the black screen I'm afraid.

AMD Athlon XP2800+
GeForce FX5200 128MB
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Monzi
20
Years of Service
User Offline
Joined: 10th May 2004
Location: Denmark
Posted: 28th Oct 2004 05:48
I have db pro
and it makes no difference wether i'm setting the resolution in the code or via the ide

Tiny Kitten Software -
http://monz.adsl.dk/tks/
Turoid
21
Years of Service
User Offline
Joined: 1st Nov 2003
Location: The Netherlands
Posted: 28th Oct 2004 06:00
man.. that black screen is there only for 2 sec does that really matter ?

Do you need a complete FPS,3rdPS engine ?? Or a collision command libary?? well here it is:
http://forum.thegamecreators.com/?m=forum_view&t=38869&b=6&p=0
Ian T
22
Years of Service
User Offline
Joined: 12th Sep 2002
Location: Around
Posted: 28th Oct 2004 06:26
It's there with every single game on the planet, because when your monitor switches its display resolution and/or while DirectX / OpenGL initializes, there is nothing to display. As Jopie said it exists for all of two seconds, which is much shorter a responseless load time than some games have.


Here we go again!
Whaddaya mean there's no such data type as a flaot?[/i]
The Wendigo
22
Years of Service
User Offline
Joined: 13th Sep 2002
Location: A hole near the base of a tree in the US
Posted: 28th Oct 2004 19:04
If you are thinking about creating a splash or something like that, here's a thought. If you have another language such as Visual Basic, you could create a Form that has your splash, display it on the screen for a bit (using a timer or a custom time job) and then after that use Shell() to load up your DBP executable. If I think you are going where I think you are going, that should do it.


Home of DOOP, Strata Works, and Height

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