Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
Luminence
17
Years of Service
User Offline
Joined: 31st Jul 2004
Location:
Posted: 31st Oct 2004 13:22
It has been established that you can use shaders on objects, but can you set constants in those shaders throught the scrripting engine? Any awnsers would be aprieceated.
Luminence
17
Years of Service
User Offline
Joined: 31st Jul 2004
Location:
Posted: 1st Nov 2004 01:32
Another quick question, will you be able to set collision to entities?
If so, is it polygonal?
Luminence
17
Years of Service
User Offline
Joined: 31st Jul 2004
Location:
Posted: 2nd Nov 2004 01:07
Bump.
Chris K
18
Years of Service
User Offline
Joined: 7th Oct 2003
Location: Lake Hylia
Posted: 2nd Nov 2004 02:39
What constaints do you mean?

There's automatic collision on entities I think. It's probably elipsoid to polygon.

Preston C
18
Years of Service
User Offline
Joined: 16th May 2003
Location: Penn State University Park
Posted: 2nd Nov 2004 07:42
@Chris Knot: He means constants that can affect how the shader performs. Like a constant that is modified real time to affect the offset of an objects vertices. Something like that.

@Azur3: Sorry, I don't know for sure, but you probably can (if TGC knows what they're doing ). Maybe if you emailed Lee or someone.

Cheers,
Preston


Because I Can Dammit!
Prayne de crabug ahm rinedere be-yogt iglo kes gron
Luminence
17
Years of Service
User Offline
Joined: 31st Jul 2004
Location:
Posted: 2nd Nov 2004 21:42
Quote: " He means constants that can affect how the shader performs. Like a constant that is modified real time to affect the offset of an objects vertices. Something like that. "
Yep, thats it. I'll try
to email them to find out. Thanks for you're help.

Login to post a reply

Server time is: 2021-10-21 07:12:10
Your offset time is: 2021-10-21 07:12:10