what about using other bitmaps like this.
`space bar captures sprite
`upkey hides and show text sprite
sync on : sync rate 0
autocam off
point camera 500,50,500
create bitmap 1, screen width(), screen height()
set current bitmap 0
for i = 1 to 1000
make object cube i, 10
position object i, rnd(1000), rnd(100), rnd(1000)
next i
do
if spacekey() = 1
if skp = 0
skp = 1
set current bitmap 1
set cursor 300,200
print "testing text"
get image 1,0,0,screen width(), screen height()
showtext = 1
set current bitmap 0
endif
else
skp = 0
endif
if showtext = 1
sprite 1,0,0,1
if upkey() = 1
if ukp = 0
ukp = 1
hide sprite 1
endif
else
ukp = 0
show sprite 1
endif
endif
sync
loop