Hi,
Well, here it is, unfinished but just about playable, and a bit weird...
http://games.lamptonworm.com/DBP/Projects/OWTF/downloads.html
Crank your volume up before playing.
This was very rushed and is half baked, as you'll see.. (towards the end I was fuelled by white lighting just to get something together). Anyway, in the archive you'll find all the source etc. needed to compile for yourself if you want to. The game isn't overly serious, but the idea might have potential
Probably more 'valuable' than the playing experience
is the source, timer based animation, levels defined in side files (bit messy) and some use of types etc. for the enemy objects, timer based movement, speaking of which...
I *must* apologize to Andy Igoe for not listing him in the credits, that is an error - so I'd like to publically thank Andy for his timer based movement tutorial, code from which is used in this game. Andy, when I next get a change I'll update my site and the source.
Cheers.