Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Discussion / Missing textures

Ugml Kraknek of Bristlebane
Years of Service
User Offline
Joined: 4th Jan 2003
Posted: 7th Jan 2003 05:21
When I loaded my scene into DB, the textures that I had applied in MAX were no longer there. What happened?
Years of Service
User Offline
Joined: 3rd Nov 2002
Location: Naytonia
Posted: 8th Jan 2003 20:00
the texture used to texture the object in max must be in the folder or directory where you kept the object and later loaded the object from dark basic. e.g. you make a man.max and textured it with face.bmp, the folder you store the man.3ds or man.x (exported) must also contain the file face.bmp. Hope that helped

your birth was a blessing, sent to live and die on earth as a lesson, we each have a star all you have to do is find it, once you do, everyone who sees it will be blinded - DMX

Login to post a reply

Server time is: 2023-10-02 02:02:43
Your offset time is: 2023-10-02 02:02:43