I know they've just released a new particles plugin, but I've been working on a particle system with loads of flexibilty. Its also been made so that each fire (or explosion or whatever you make) is just a single object rather than a whole bunch of plains, so the particle system would be real easy to implement as you dont have to worry about managing hundreds of objects. Its basically an extended version of the original DBPro particles commands.
Hopefully i can write a tutorial on using the code, maybe even make a simple editor controlling all aspects of the particles (velocities, start positions, scale rate, gravity, acceleration, deceleration)
Download demo here;
http://byhmm.co.uk/particlesdemo.zip
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coincidence? how about pure cosmic convergence!