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Narf The Mouse
20
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Joined: 16th Jul 2004
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Posted: 13th Nov 2004 11:43
Somewhere in the make vector# command it should note that you must give your vector names different values when you make then. I didn't do that until I figured out why the source wasn't working right. Try it with Vel and Left both equaling 1.

Cheese!
flibX0r
22
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Joined: 14th Feb 2003
Location: Western Australia
Posted: 13th Nov 2004 18:16 Edited at: 13th Nov 2004 18:29
Um, i assumed that was kind of a given. You are actually refering to the vectors by number, not by name.

Quote: "you must give your vector names different values when you make then"


it does:

Quote: "these datatypes are stored internally and referenced by an index value"



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Philip
21
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Joined: 15th Jun 2003
Location: United Kingdom
Posted: 14th Nov 2004 04:42
Yes but isn't this self evident? I bet when you first created objects you didn't try to create lots of objects called "1" did you? Why did you try this with the vectors then?

Philip

What do you mean, bears aren't supposed to wear hats and a tie? P3.2ghz / 1 gig / GeForce FX 5900 128meg / WinXP home

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