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DarkBASIC Discussion / two screen multiplayer?

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Feugsy
20
Years of Service
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Joined: 1st Nov 2004
Location: Australia
Posted: 14th Nov 2004 17:01
im amaking a fps and im wanting to have split screen play. is this doable in dbc? i cant find any commands which say this. im just wondering becasue if split screen was possible it would be awesome.

cheers

"its about the man beside you. thats all it is" black hawk down
Feugsy
20
Years of Service
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Joined: 1st Nov 2004
Location: Australia
Posted: 14th Nov 2004 17:05
whoops i also want to add what are recommended poly counts for these sort of games? how much could it handle?

cheers

"its about the man beside you. thats all it is" black hawk down
waffle
22
Years of Service
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Joined: 9th Sep 2002
Location: Western USA
Posted: 15th Nov 2004 13:20
I don't think DBC can do that. Such a game would require 2 cameras and therefore have twice as many polygons to display. Even if DBC has 2 cameras, that would probably run slow. DBPro can do that, but still takes a big performance hit.
Damokles
21
Years of Service
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Joined: 28th May 2003
Location: Belgium
Posted: 15th Nov 2004 22:36
That does exist !!!
I saw it once, And I know I copied the file on my hard drive ... I'll get it.

- Mind the gap -
Damokles
21
Years of Service
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Joined: 28th May 2003
Location: Belgium
Posted: 15th Nov 2004 22:47
Found it !!!
On my computer it runs at 470 FPS
Not slow



- Mind the gap -
BadMonkey91
21
Years of Service
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Joined: 13th Jan 2004
Location:
Posted: 15th Nov 2004 23:57

-- coding by Dan (aka Voodoo, NightGiant)

Try the codebase, and forum archives. They are quite helpful

Element Designs
20
Years of Service
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Joined: 5th Nov 2004
Location: Upstate, New York
Posted: 16th Nov 2004 23:07
Nice, i think im gonna fool around and make some kind of spilt sreen FPS game

Element designs team
Feugsy
20
Years of Service
User Offline
Joined: 1st Nov 2004
Location: Australia
Posted: 18th Nov 2004 17:55
ledgends thanx
now i hope that the poly counts arent too bad

cheers anyway

"its about the man beside you. thats all it is" black hawk down
Feugsy
20
Years of Service
User Offline
Joined: 1st Nov 2004
Location: Australia
Posted: 27th Nov 2004 16:24
also,
with the splitting of the screen and different cameras do you have to put all of the movement and other commands in for each camera? as in an example before the point camera command? i am referring to damokles's code by the way

just wondering

darkhorsegames.tk coming soon

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