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2D All the way! / How many people can support nonsquare textures?

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Gamefreak
21
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Joined: 20th Jun 2004
Location: Cyberspace
Posted: 21st Nov 2004 10:26
I was wondering, how many people have cards capable of using nonsquare textures? (128x64)
JerBil
22
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Joined: 8th May 2004
Location: Somewhere along the Z axis...
Posted: 21st Nov 2004 12:59
Mine can: GeForce FX 5200.

-JerBil
Freddix
AGK Developer
23
Years of Service
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Joined: 19th Sep 2002
Location: France
Posted: 21st Nov 2004 18:44
Radeon 9600 too ...

Chris K
22
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Joined: 7th Oct 2003
Location: Lake Hylia
Posted: 21st Nov 2004 19:50
Everything can.
MiR
22
Years of Service
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Joined: 13th Jul 2003
Location: Spain
Posted: 24th Nov 2004 02:23
Not everything. That´s the reason why Dark Fighter didn´t run on some pcs. They were about as unsquare as it gets.


A bargain at 900000€ second hand
Libera tu mente y te liberaras.
Benjamin
23
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Joined: 24th Nov 2002
Location: France
Posted: 25th Nov 2004 04:24
Quote: "Everything can."

Explain why dbpro stretches images to values like 256,512, etc when I load them? No, I didn't think so

AKA teh great Pet Rat.
Peace sells...but who's buying??
Emperor Baal
22
Years of Service
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Joined: 1st Dec 2003
Location: The Netherlands - Oudenbosch
Posted: 25th Nov 2004 04:24
I dont know the problem anyhow, I mean, if the videocard doesnt support ^2 textures it should resize it.

Otherwise you could write a function that does it for you

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