move sprite?
failing that,
`set up computer
sync on:sync rate 60
`make our sprite
create bitmap 1,64,64
circle 32,32,30
box 10,10,54,54
get image 1,0,0,64,64,1
delete bitmap 1
`make position variables
xpos#=screen width()/2
ypos#=screen height()/2
`main loop
do
`get movement
if upkey()=1 then dec ypos#,0.5
if downkey()=1 then inc ypos#,0.5
if rightkey()=1 then inc xpos#,0.5
if leftkey()=1 then dec xpos#,0.5
`draw the sprite to the screen
sprite 1,xpos#,ypos#,1
`end loop
cls:sync
loop
if you think it would help, I am currently writing a 2D tutorial, which should be finished soon, and I will post a lionk to it when it is complete.
Part of solving the problem is actually noticing that the problem is there in the first place