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Geek Culture / Copyright question

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Luke B
19
Years of Service
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Joined: 13th Nov 2004
Location: Exeter, UK
Posted: 23rd Nov 2004 06:19
Hi, I'm stuck with copyrighting in my project:

If I by DarkMATTER, and use it in my project, and copyright the project, would this copyright be OK: <Program name> and all associated components copyright (C) 2004 by <Company Name>

I'm sure this is incorrect cuz DarkMATTER is copyrighted by TGC.
Any other assistance in copyrighting/licencing would be helpful.
Please help me!

Thx,

Luke

TI 126Mhz, 584MB RAM, no HDD, 320x320 screen... wait that's my Palm
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David T
Retired Moderator
22
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Joined: 27th Aug 2002
Location: England
Posted: 23rd Nov 2004 06:25
IIRC DM is royalty free, so no credit is due.

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The Real 87
20
Years of Service
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Joined: 3rd Mar 2004
Location: somewhere between 86 and 88
Posted: 23rd Nov 2004 06:27
wait so I could make a game using only Dark Matter models, and I do not have to give you any credit, or pay you anything (exept the cost of DM of coarse)?

This is my counting program
do: print "87" : loop
Luke B
19
Years of Service
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Joined: 13th Nov 2004
Location: Exeter, UK
Posted: 23rd Nov 2004 06:29
and you could say that everything is copyright by ME

TI 126Mhz, 584MB RAM, no HDD, 320x320 screen... wait that's my Palm
>> Athlon XP 2400+, 512MB RAM, 120GB HDD, XP Pro SP2 with DX 9.0c
Want an eight way Opteron *workstation*
The Real 87
20
Years of Service
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Joined: 3rd Mar 2004
Location: somewhere between 86 and 88
Posted: 23rd Nov 2004 06:30
what about the models in the Christmas gift from forevers ago? Are they royalty free too?

This is my counting program
do: print "87" : loop
Philip
21
Years of Service
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Joined: 15th Jun 2003
Location: United Kingdom
Posted: 23rd Nov 2004 07:41
I'm not sure you can claim copyright over the models themselves. Just because they aren't copyright doesn't mean you therefore earn the copyright. However, you could claim copyright over the rest of the game.

Philip

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The Real 87
20
Years of Service
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Joined: 3rd Mar 2004
Location: somewhere between 86 and 88
Posted: 23rd Nov 2004 08:06
I would of coarse give credit to TGM if I use DM models, I just do not have the money to pay them royalties.

This is my counting program
do: print "87" : loop
IanM
Retired Moderator
22
Years of Service
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Joined: 11th Sep 2002
Location: In my moon base
Posted: 24th Nov 2004 05:59
The DM license agreement allows you to use the models freely in your own games. You can't claim copyright on the models (because that belongs to TGC), but you can on your game. IIRC, you don't even need to credit TGC for your use of the models.

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1tg46
20
Years of Service
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Joined: 1st Feb 2004
Location: I dont know!
Posted: 24th Nov 2004 08:28
How do we go about copyrighting games anyway, and how much would it cost?


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Andy Igoe
21
Years of Service
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Joined: 6th Oct 2002
Location: United Kingdom
Posted: 24th Nov 2004 22:24
Post a copy of it to yourself and dont open it unless in court. The date on the postal frank proves the date of the package. After it is post dated take it to your bank and have it sealed in the vault.

The christmas gift stuff was from DM2 I think, if i'm recalling the same gift. So that is useable under the same terms with the exception that if your project is coded in DarkBASIC you are ONLY allowed to include the media in .x format - quite why they put that limitation on DB users is beyond me, especially as .dbo makes games start up so much faster, but there you go. Use any other language and the DM2 media can be in any format you like... Wierd stuff.


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