you know what, create one sprite an load two different images, declare a variable say "position", so when the mouse is over one point set position = 1 and over another point position = 2. then:
if position = 1 then sprite 1,mousex(),mousey(),image 1
if position = 2 then sprite 1,mousex(),mousey(),image 2
i think that should work, not tried it though!
your birth was a blessing, sent to live and die on earth as a lesson, we each have a star all you have to do is find it, once you do, everyone who sees it will be blinded - DMX