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2D All the way! / i need some help on some kind of line algorithym

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DirkDiggler456
21
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Joined: 7th Jan 2003
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Posted: 9th Jan 2003 03:11
okay so I have say 2 riflemen on opposite sides of the screen. Now I want to know how to get rifleman1's bullet to get to rifleman2 any where in the screen. I don't know if i explaned it right but a line from xy1 to xy2 would be fine except I want small pixel sprites to follow the same line path and to be able to intercept anything on it's flight. Some sort of code to fire a shot at any angle would be great. thank you.
comanighttrain
21
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Joined: 12th Jan 2003
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Posted: 14th Jan 2003 01:34
Thats a tough one, id imagine that you would haveto store the bullets destination coordinates and make sure the bullet kept heading that way, you could use an array ie
y(n) x(n) for the coordinates and increment y and x everytime a bullet is fired(ie bullet(1) goes to x(1) and y(1) bullet(2) moves to x(2) and y(2) .....but if a game went on long enough you might end up with a problem when you ran out of numbers

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