As regards Lens flares, there is a helpful explanation on how to code them together with accompanying code in my Vector Tutorial.
Incidentally, nice to see other people working on 3D space trading games. This is my ongoing project as well. I've been working on my game since July 2003 and I am provisionally hoping to release it sometime late 2005 (it is, to put it mildly fairly complex!).
Cheers
Philip
What do you mean, bears aren't supposed to wear hats and a tie? P3.2ghz / 1 gig / GeForce FX 5900 128meg / WinXP home