Hey Mason
Like they said in the 60's 'Keep the Faith.' Your post is young. I wouldn't throw in the towel 'til it's fallen onto the second page.
Not all the members show up every day.
I've wanted to try something like your incline for a while but another project always comes along. Recently I've been playing with the DeleD Editor...catch my post. Only now I'll use it to make a simple incline and see if I can crack this new nut (the incline that is).
The DB Example you talk about, is that the one with the steps and the jumping cylinder?
I can't give you code but here's some food for thought:
(1)I believe DB uses collision boxes even when collision testing
rotated surfaces. With DB Commands you will appear to hit an
invisible vertical wall when you want to slide up. That will be
one side of the collision box.
(2)When the Emperor speaks listen: Check out his 3D Math tutorial...
http://www.nuclearpublishing.com/hosting/emperorbaal/
Near the end of this real cool tut is the math collision code to
climb the incline.