Quote: "It simply is not feasible. There is no sort of pre-done cinematic feature. All you can do is play the game, from fps p.o.v."
I think what Coldnews and others are talking about is taking control away from the player temporarily and moving the camera around. TGC has said before that there will be limited control of the camera BUT not to the point where you could do third person games.
With scripting maybe it would be possible to do something like this:
1) suspend player input (mouse & keyboard stop working)
2) teleport player into a room - say a lab with 2 "technician" characters
3) fire a script that says move technician 1 from where he is standing next to technician 2 in front of a computer console
4) print (or play a wave file or something) that says "look at this the power levels have been spiking all morning... what are they doing down there in the lab?"
5) quick fade to black
6) teleport the player to a power room
7) fire off a script showing a power plant overloading and exploding
8) alien invasion begins, etc. etc. etc.
9) teleport the player to the start area and return control to him
very "half-lifish" cinematics.
Does the current scripting system not support something like this?
Thx!