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Dark GDK / dbSpriteHit and dbSpriteCollision

Author
Message
OSX Using Happy Dude
20
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 15th Dec 2004 02:56
Are these commands working too ?

Beware the cat... The alien... The heretic...
Unkelben
20
Years of Service
User Offline
Joined: 2nd Feb 2004
Location: Montréal, Canada
Posted: 14th Jan 2005 02:19
To me it doesn't seem so... But I haven't tested everything yet.

Jonathan
Unkelben
20
Years of Service
User Offline
Joined: 2nd Feb 2004
Location: Montréal, Canada
Posted: 14th Jan 2005 03:01
I tried to code my own SpriteHit and I found out dbSpriteWidth() and dbSpriteHeight() returned -1 for a while dbSpriteX() and dbSpriteY() returned the correct values.

How can I check if a sprite touches another if I can't have their sizes?!

Jonathan
OSX Using Happy Dude
20
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 14th Jan 2005 03:05
You cant as of yet...

Visit http://homepages.nildram.co.uk/~nickk/
I have no signature.
Paranoid Android
19
Years of Service
User Offline
Joined: 5th Feb 2005
Location:
Posted: 13th Feb 2005 12:20
Same here.

dbSpriteHit and dbSpriteCollision always return a 0

Is it a confirmed bug?

Cheers,
Paranoid Android.

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