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Work in Progress / ASCII Onslaught 3D

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cybernetic wraith
20
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Joined: 6th Sep 2004
Location:
Posted: 17th Dec 2004 00:46 Edited at: 17th Dec 2004 14:23
The arcadish game I am making is available now at: http://www.dracsoft.com/zips/asciions3d.exe

It's called ASCII Onslaught 3D and it quite fun, especially with two people and playing on "Extreme" mode. It is written in C++ and uses OpenGL for rendering.

A DirectX executable is included for those who get better performance using DirectX.

It's done! Version 1.0 is up. SFX and Music and lots of fun! Highly addictive!

Screenshot:
Mattman
21
Years of Service
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Joined: 5th Jun 2003
Location: East Lansing
Posted: 17th Dec 2004 05:53
If it's not DB then it should go in General Talk

Song of the whenever i feel like updating it....
Whatever Happened, The Strokes
cybernetic wraith
20
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Joined: 6th Sep 2004
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Posted: 17th Dec 2004 06:00
Well if they disagree with it being here then they can certainly move it. Doesn't matter to me, and seeing as you aren't a moderator why post at all? I want comments on my "work in progress" game, not forums 101.

Also I would like someone to convert it to DBP.
Pricey
21
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Joined: 22nd Feb 2003
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Posted: 23rd Dec 2004 21:27
Hey, I may be interested in converting to DBP. I'm an experianced programmer the only thing I may have problems with is multiplayer.

David T
Retired Moderator
22
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Joined: 27th Aug 2002
Location: England
Posted: 23rd Dec 2004 22:02
Looks cool although I think the Programming Talk forum is for all other languages

Get 15 new commands, all the date / time commands left out of DBPro for free!
DOWNLOAD PLUGINS HERE: http://www.davidtattersall.me.uk/ and select "DarkBasic"
Jess T
Retired Moderator
21
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Joined: 20th Sep 2003
Location: Over There... Kablam!
Posted: 23rd Dec 2004 23:26
Nice work

Here's the DBP equivelant... You just need to put in the GUI and Health and make it look a bit neater



Jess.


Team EOD :: Programmer/All-Round Nice Guy
Aust. Convention!
cybernetic wraith
20
Years of Service
User Offline
Joined: 6th Sep 2004
Location:
Posted: 25th Dec 2004 05:20
Hey. That's pretty neat. If you have milkshape3D you can convert and use my models/textures. Good job though!

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