Hey Zotoast here's some advice:
1. MATRICES ARE EVIL! EACH SQUARE OF A MATRICE TAKES UP 4 POLYS! So if you had a matrice of 2000 squares, thats 2000 x 4 = 8000 POLYS! You would only expect THAT much if you had a very large level or a very high detailed object. And because you're using DBC, it can't handle many polys. So the bigger/more matrice, the lower the Screen FPS().
2. If you're going to use a flat matrice, just use a plain.
3. If you're short of cash (or a cheap-skate like me
) you can get a pretty decent 3d Editor called
DeleD from www.delgine.com
OR
If you want a decent landscape that doesnt have many polys, you can get the trial v of Geoscape. It allows you all the features I think but only for a certain period. Sniff around on the forums and you may find a free landscape maker.
Well hope that helps.
Cya,
Nick.
1.9GHZ/Windows XP Home Edition/NVidia GeForce4Ti 4600/128MB RAM/60GB Hardrive