Hi, I have this small piece of code i made (very small and pants, but anyhoo) I was wondering what goes wrong withy it. What happens is that, the camera goes to one of the corners. I have tried to change this with the "position camera" command but to no success.
I'm sure i came up with a way to combat this problem, but i cant remember.
Here is the code:
Sync On : hide Mouse
Sync Rate 60
Make matrix 1,10000,10000,50,50
Load image "project media\bitmaps\textures\arcade\floor\grass10.bmp",1
Prepare matrix texture 1,1,1,1
Load object "project media\models\textures\building\CASTLE1\CASTLE1.X",1
Scale object 1,600,600,600
Position object 1,2000,30,1000
Wait key
End
The problem seems to happen when i load up an object, i have tried it with different objects, but to no prevail.
Thanks for any help, ask me quessies if unsure?
Oli
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