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Work in Progress / Puznik (work in progress)

Author
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klonoa
20
Years of Service
User Offline
Joined: 19th Jan 2004
Location: Rome - Italy
Posted: 22nd Dec 2004 19:27
hello

I work on project called puznik, a puzzle game...

The screenshoot and download link:
http://www11.brinkster.com/klonoa741/puznik_screen_shoot.html

follow commad
cursor key up --> move
cursor key left and riht --> turn
cursor key down --> over puznik extract
cursor key x --> call all puznik
cursor key c --> launch a puznik
mouse move --> move a camera
left click --> move up
right click --> move down

I hope like you
bye
dj chainz
20
Years of Service
User Offline
Joined: 25th Sep 2004
Location: England
Posted: 22nd Dec 2004 19:49
I love those cartoon graphics - hopefully u arent using shaders so I can play it... im downloading it now

I am the lead programmer at red spark studios
I also have a blog on how to make a game engine
http://www.dbgame.blogspot.com
Wiggett
21
Years of Service
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Joined: 31st May 2003
Location: Australia
Posted: 22nd Dec 2004 20:52 Edited at: 22nd Dec 2004 20:53
and if you dont finish the puzle in time, a big bird swoops down and steals you, then you play her brother that has to go rescue her by teamign up with a bunch of pirates. whered u get the windwaker stuff from? not to mention the pikmin stuff. or did u just model them yourself by copying windwaker and pikmin

Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 22nd Dec 2004 20:57
It looks like a lot of fun - are those radishes?

I'll have to check out the demo later - but one thing, there's already a game called Puzznic, it bears no resemblence and is about 10 years old now though.


Van-B


It's c**p being the only coder in the village.
dj chainz
20
Years of Service
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Joined: 25th Sep 2004
Location: England
Posted: 22nd Dec 2004 21:22
Ive played the demo now, its really cool but I am stupid so I cant work out the actual final aim. And nice graphics!!!

I am the lead programmer at red spark studios
I also have a blog on how to make a game engine
http://www.dbgame.blogspot.com
klonoa
20
Years of Service
User Offline
Joined: 19th Jan 2004
Location: Rome - Italy
Posted: 22nd Dec 2004 21:40
Quote: "and if you dont finish the puzle in time, a big bird swoops down and steals you, then you play her brother that has to go rescue her by teamign up with a bunch of pirates. whered u get the windwaker stuff from? not to mention the pikmin stuff. or did u just model them yourself by copying windwaker and pikmin "


Thanks for your comments

Yes you right
but i love a graphics of windwaker and system puzzle of pikmin.
I will create a similar puzzle game for pc.
Wiggett
21
Years of Service
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Joined: 31st May 2003
Location: Australia
Posted: 22nd Dec 2004 22:03
of course i'm right i always am,i don't need you to tell me i am. But did you model those yourself? cause it does look like a home made job, just with textures ripped, and the pod model is from pikmin, good luck with teh game pikmin was pretty madstyle

klonoa
20
Years of Service
User Offline
Joined: 19th Jan 2004
Location: Rome - Italy
Posted: 22nd Dec 2004 22:24
Quote: "But did you model those yourself? "


Yes all model and texture are create from me.
the texture with adobe 7.0 and models with lightwave 6.0
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 22nd Dec 2004 22:32
Looks good. You really should change the name, the original Puzznic was a very basic puzzle game with rubbish graphics. Yours already looks much nicer, don't discourage people with the name!

BatVink
mhack2
21
Years of Service
User Offline
Joined: 10th Oct 2003
Location: USA, Earth, Sol[0,0]
Posted: 22nd Dec 2004 22:35
Looks very nice!

<a href="http://www.akdusa.com">AKDUSA.COM</a>
Cian Rice
20
Years of Service
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Joined: 8th Jun 2004
Location:
Posted: 23rd Dec 2004 07:13
Off topic:
It's that Zar thing supposed to be a 3D Guilty Gear X Game?

Have a heart and join my message board.And now my messageboards work again!Woot!
klonoa
20
Years of Service
User Offline
Joined: 19th Jan 2004
Location: Rome - Italy
Posted: 23rd Dec 2004 16:59
Quote: "It looks like a lot of fun - are those radishes?"


yes in my country it' s called "ravanello romano"

Quote: "It's that Zar thing supposed to be a 3D Guilty Gear X Game?
"


yes i love guilty gear x and i make a version 3d.
Calevra
20
Years of Service
User Offline
Joined: 9th Mar 2004
Location: Netherlands
Posted: 25th Dec 2004 01:48
hey,your game looks cool..i like the cartoony feel..keep up the good work..and if you need some modeling work to be done..just e-mail me and ask what you need..ill see what i can do..

cheers

[srry for posting this here,i've been patient for a couple of weeks now but i just cant hold it in no more,srry]
God D*mmit Uberwiggett robx! you know..
Your are the biggest ******* ive ever known..EVERYWHERE I go on this forum i see that you have posted..and 99 % of your comments is something like:
that looks real bad..i think you hadent much time to model it..
and your game is realy boring..im better..i can do it better..

please just SHUT the F up man.
look..i may be n00b at coding....have 0 games finished..and/or maybe have the talents to create anything and my english sucks but i DO know that you are one of the badest developer here.Do you sit the whole day waiting for someone to post anything and then tell then what they did wrong?please just shut your mouth these x-mas days..Im begging you..YOU are the only thing that bothers me at the TGC forum..
Oneka
20
Years of Service
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Joined: 24th Apr 2004
Location: Hampton,VA
Posted: 25th Dec 2004 03:00
@ oZmania calm down dude Uberwiggett robx is cool hes speaking his mind and not just lying about it to make someone feel good.. and if hes bothering you then leave

Making better games everday!
Oh yeah and just so you know its Oh-nek-a not One-ka!
klonoa
20
Years of Service
User Offline
Joined: 19th Jan 2004
Location: Rome - Italy
Posted: 27th Dec 2004 16:38
Quote: "just e-mail me and ask what you need..ill see what i can do.."


Thank you very much

Excuse me very bad English

If you want, i give you my source models and source file game.
the models is develop with lightwave 6 and the game is maked with DBC.
If you have a good idea for the game i tell your comments.
Thank you...
Tapewormz
22
Years of Service
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Joined: 15th Sep 2002
Location: Winnipeg, Mantoba, Canada
Posted: 31st Dec 2004 21:58 Edited at: 31st Dec 2004 21:59
This project looks promissing. It reminds me of Pikmin for the GameCube. I think it looks great so far.

wkitching
21
Years of Service
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Joined: 24th May 2003
Location:
Posted: 2nd Jan 2005 08:37 Edited at: 2nd Jan 2005 08:38
looks like a graphical advanced game.
have you riped any textures from Zelda WindWaker

good luck with the product.

i b teh win

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