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Newcomers DBPro Corner / Inside objects, looking out..

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squids
21
Years of Service
User Offline
Joined: 1st May 2003
Location: United Kingdom
Posted: 24th Dec 2004 07:22
Hey,

I hadnt been able to play with DB for quite some time. Now that I have got some time to get back into it I am a bit stuck. Can anyone suggest to me how I can create a sphere around the camera which is transparent :/ so you are centered in there and can see any other objects around you. I was wondering also if it would be possible to texture a sphere on the inside rather than on the outside. I have tried different things out but havnt quite found anything constructive.

Sorry for a dodge question and the way its written out but its beena long day and well I wasnt great when I left DB a while ago. What can I say

Anyway, thanks for any and all replies.
Squids.

.Arf..
viscera eyes
20
Years of Service
User Offline
Joined: 29th Apr 2004
Location: the moon
Posted: 24th Dec 2004 10:12
one way to texture a sphere on the inside is to create it with the size as a negative number

squids
21
Years of Service
User Offline
Joined: 1st May 2003
Location: United Kingdom
Posted: 24th Dec 2004 22:41
Thanks ender,

Thats given me something to play with


Squids.

.Arf..
Clackersmith
21
Years of Service
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Joined: 4th Sep 2003
Location:
Posted: 24th Dec 2004 23:04
set obejct cull
Mentor
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: United Kingdom
Posted: 25th Dec 2004 06:43
negative size, set object cull and you can use transparency to put windows into your sphere so you can see the inside textured and yet still see out.

Mentor.

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Mnemonix
21
Years of Service
User Offline
Joined: 2nd Dec 2002
Location: Skaro
Posted: 25th Dec 2004 18:31
Hey, I did not know the trick of creating an object with a negative size value .

The 3d chat is coming...
Rights For Traffic Cones!
squids
21
Years of Service
User Offline
Joined: 1st May 2003
Location: United Kingdom
Posted: 26th Dec 2004 09:20
Groove-bags, cheers people.

.Arf..

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