Well you see I'm trying to do something like this....
I have a victory timer.
when one of your ships comes in contact with a planet the timer starts counting down.
if the timer=0 and the object and you are still colliding with the planet, the planet is yours, in other words the planet=1 because that means it is yours.
Now I wanted the subroutine to create 3 objects, and then call that subroutine each time a planet=1.
But normally if you capture a second planet, the program will return an "object already exists" error, becuase the objects were alreay created once. So I am trying to figure out how to create 3 objects per planet (if the planet=1) but do it in a way, so that I won't have to program 3 objects, for each planet.
Guns arn't the problem, people are the problem, shoot all the people and guns arn't a problem anymore.