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Dark GDK / Bugs are making my sick: 0xC0000005: Access Violation.

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dbcoder2006
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Joined: 14th Nov 2003
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Posted: 1st Jan 2005 16:15
It looks like a killer bug. I just don't know what to do!

Here is my output:

Loaded 'C:\Program Files\The Game Creators\Dark Game SDK - FREEWARE Edition\Samples\Visual Studio 6\LType\Release\LType.exe', no matching symbolic information found.
Loaded 'ntdll.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\kernel32.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\d3d9.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\d3d8thk.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\gdi32.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\user32.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\advapi32.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\rpcrt4.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\msvcrt.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\version.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\winmm.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\dinput8.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\dsound.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\ole32.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\d3dxof.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\shell32.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\shlwapi.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\wininet.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\crypt32.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\msasn1.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\oleaut32.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\dplayx.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\wbsys.dll', no matching symbolic information found.
First-chance exception in LType.exe (NTDLL.DLL): 0xC0000005: Access Violation.
Loaded 'C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.10.0_x-ww_f7fb5805\comctl32.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\comctl32.dll', no matching symbolic information found.
Loaded 'C:\Program Files\Stardock\Object Desktop\WindowBlinds\wblind.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\uxtheme.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\msimg32.dll', no matching symbolic information found.
Loaded 'C:\Program Files\Stardock\Object Desktop\WindowBlinds\wbhelp.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\hid.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\setupapi.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\wdmaud.drv', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\wdmaud.drv', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\msacm32.drv', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\msacm32.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\midimap.dll', no matching symbolic information found.
Loaded 'C:\WINDOWS\system32\ksuser.dll', no matching symbolic information found.
First-chance exception in LType.exe: 0xC0000005: Access Violation.
The program 'C:\Program Files\The Game Creators\Dark Game SDK - FREEWARE Edition\Samples\Visual Studio 6\LType\Release\LType.exe' has exited with code 0 (0x0).



Any ideas?
OSX Using Happy Dude
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Location: At home
Posted: 1st Jan 2005 19:20 Edited at: 1st Jan 2005 19:21
Try running in Release and not debug mode - The list you gave is pretty useless.

Make sure you have DX9.0c with the libraries & headers setup correctly.

And are you running a 64-bit OS?

Visit http://homepages.nildram.co.uk/~nickk/
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dbcoder2006
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Posted: 2nd Jan 2005 00:48 Edited at: 2nd Jan 2005 00:53
I have the DX9.0c SDK w/ the OCT update w/ the extras and all the libraries and include files set up correctly. I also have the SP2 SDK installed an included in the lib and include listing.

And I don't have 64 bit os installed

It looks like this 0xC0000005: Access Violation bug is a big one.


Oh, and the output says "uuid.lib(objidl_i.obj) : fatal error LNK1103: debugging information corrupt; recompile module" so I just renamed uuid.lib and some projects will compile that couldn't earlier


Attached is the screen shot of what is happening, if it helps

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dbcoder2006
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Posted: 2nd Jan 2005 01:04
And I have the libs and include lists set up correctly, don't I?

Screen shot attatched

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OSX Using Happy Dude
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Posted: 2nd Jan 2005 01:14 Edited at: 2nd Jan 2005 01:21
That looks fine - can you send me the complete project, and I;ll try it here. Its possible the Windows Blinds is getting it in the way, of course.

And make sure the media can be read (in the same Release directory) - it will crash if it cant be found.

Visit http://homepages.nildram.co.uk/~nickk/
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dbcoder2006
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Posted: 2nd Jan 2005 01:37
I'm really stupid. I just assumed that the samples had the media in the folder. I'm really sorry for wasting your time, and appreciate the time you took to help me.
OSX Using Happy Dude
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Posted: 2nd Jan 2005 03:15
Thats okay.

Visit http://homepages.nildram.co.uk/~nickk/
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dbcoder2006
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Posted: 2nd Jan 2005 11:46
Ok, one last question....

When loading a bsp I get the same error. I know it has to do w/ putting in the right parameters.

I put in

dbLoadBSP(" ","evo1.bsp);

Then get the error. In the documentation they said to leave the first param as a blank string if I don't load the bsp from a pak file, which I'm not, so am I typing in the right thing?
IanG
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Posted: 2nd Jan 2005 20:13
no
first of all there is a space and your missing the closing after bsp
dbLoadBSP(" ","evo1.bsp);
should be
dbLoadBSP("","evo1.bsp");

""!=" "
the space makes the strin non-empty

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2.0ghz, 512mb, GeForce FX 5200 128mb, 200gb, xp pro sp2
dbcoder2006
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Posted: 3rd Jan 2005 02:33
Ok, I did that, but I still get the 0xC0000005 error when ever I compile and run. This map works in DBP, so the map isn't the problem...

Any ideas?

Here is the project

http://www.evo-interactive.com/misc/Evolution.zip
OSX Using Happy Dude
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Posted: 3rd Jan 2005 02:39 Edited at: 3rd Jan 2005 02:43
Media in the right place ? But yes it does crash with that BSP - I suspect there is a bug with the dbLoadBSP command.

Visit http://homepages.nildram.co.uk/~nickk/
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dbcoder2006
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Posted: 3rd Jan 2005 03:35
Darn, well, I guess I'll wait!
OSX Using Happy Dude
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Posted: 3rd Jan 2005 04:27
Send an e-mail to Mike (might as well send the complete project) - so he doesn't forget about it.

Visit http://homepages.nildram.co.uk/~nickk/
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