Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers DBPro Corner / collision problem...

Author
Message
darkheaven
21
Years of Service
User Offline
Joined: 17th Dec 2002
Location: United Kingdom
Posted: 14th Jan 2003 15:26
i have a problem with my collision on my game, i have used the oldx#=x# and oldz#=z# thing but the person just walks through the wall.
can anyone help?
Kentaree
22
Years of Service
User Offline
Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 14th Jan 2003 16:47
??? Be more precise, its impossible to figure out what you mean. Try to include a snippet

Whatever I did I didn't do it!
Tywald
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sweden
Posted: 15th Jan 2003 10:03
Kentaree is right, you'll need to describe the problem a bit more. Is it a BSP map your character is walking on or is it an 3d object (eg. a building)?

-Tywald
darkheaven
21
Years of Service
User Offline
Joined: 17th Dec 2002
Location: United Kingdom
Posted: 15th Jan 2003 12:17
i dont know how to use the code snippet bit
Tywald
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sweden
Posted: 15th Jan 2003 15:00
Select and paste the code into the "post reply" window.
Then select all the lines of code in the "post reply" window and hit the "code" button.
In the beggining of the code it should be an
.

-Tywald
IanM
Retired Moderator
22
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 15th Jan 2003 19:05
Heh.

He meant surround your code with [ code ] and [ /code ].
Remove the spaces in the brackets when you actually use it though.
Attreid
21
Years of Service
User Offline
Joined: 27th Nov 2002
Location:
Posted: 15th Jan 2003 21:22
hmm.. if you code look as :



it won't work because it just replace the variables.. try it :




and a small code for sphere collision :
the object A is a sphere, its size is 10
the object B is another sphere, its size is 5
the object C is a third object, hided



with this code, the object b cannot go into the object a ; the object b is pushed ; try it, it could help you ^^

I'm following John, but I'm not john.
Lol, it is funnier in french
darkheaven
21
Years of Service
User Offline
Joined: 17th Dec 2002
Location: United Kingdom
Posted: 21st Jan 2003 15:09
yeah i fixed it thanx
now i have a new problem
i cant make my person jump in 3rd-person
can ne1 help there??

Login to post a reply

Server time is: 2024-11-23 21:19:33
Your offset time is: 2024-11-23 21:19:33