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DarkBASIC Discussion / a cute little 4x4 matrix tile engine

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miki
20
Years of Service
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Joined: 7th Jan 2005
Location:
Posted: 9th Jan 2005 09:43
hi,
please feel free to utilise/chop/stew or disembowel
this 4x4 matrix tile engine.
screenshot:


tell me of any good adjustments you make

ta.....miki

in the end
miki
20
Years of Service
User Offline
Joined: 7th Jan 2005
Location:
Posted: 9th Jan 2005 10:46
hi,
please feel free to utilise/chop/stew or disembowel...
this 4x4 matrix tile engine.
screenshot:


tell me of any good adjustments you make

ta.....miki.

in the end

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Benjamin
22
Years of Service
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Joined: 24th Nov 2002
Location: France
Posted: 9th Jan 2005 22:18
...

CURRENT PROJECT: Chaos Hizzle Demo
STATUS: Release of BETA imminent!
Benjamin
22
Years of Service
User Offline
Joined: 24th Nov 2002
Location: France
Posted: 9th Jan 2005 22:19
What is it?

CURRENT PROJECT: Chaos Hizzle Demo
STATUS: Release of BETA imminent!
miki
20
Years of Service
User Offline
Joined: 7th Jan 2005
Location:
Posted: 9th Jan 2005 23:14
hi,
thanks for the interest.
explanation:
the code generates the 128x128 bitmap (first post sreenshot),
it calls it image 1.
then if you prepare your matrix texture 1,1,4,4
and texture your landscape like this for example,


and the code can be altered to change the textures.

i'm sorry i screwed the source code upload but my second post
has the .dba file attatched.

kind regards
miki

in the end

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