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Geek Culture / nice doc on 3d math

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Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 10th Jan 2005 11:46
matrix and quaternion math explained.
http://skal.planet-d.net/demo/matrixfaq.htm

"eureka" - Archimedes
Lost in Thought
20
Years of Service
User Offline
Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 10th Jan 2005 13:56
Thanks.

Philip
21
Years of Service
User Offline
Joined: 15th Jun 2003
Location: United Kingdom
Posted: 10th Jan 2005 21:21 Edited at: 10th Jan 2005 21:21
Thanks, thats a nice site.

The best explanation aimed at a games programmer of the difficult concept of quaternions I have yet seen is that in the Parberry book, of which much has been written on these forums.

Philip

What do you mean, bears aren't supposed to wear hats and a tie? P3.2ghz / 1 gig / GeForce FX 5900 128meg / WinXP home

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