Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Discussion / Welcome to the Desert of the Real -- Read before posting about GTA3 and MMORPGs

Author
Message
Nosnevel Xela
20
Years of Service
User Offline
Joined: 14th Dec 2004
Location: MA, USA
Posted: 12th Jan 2005 05:08
I have been browsing this forum for a while, and I'm getting rather irritated at all of the unrealistic posts that I've seen. There are really only two forms of post that are unrealistic, but there seems to be an unlimited supply of them. These posts look somewhat like this:

I WANNA MAKE GTA STYLE GAME, PLS SEND ME CODE + MODELS, WILL START SMALL, JUST 1 CAR, A FEW BUILDINGS. HAVE NOT MADE ANYTHING ELSE YET...

the other type is basically the same except about MMORPGs.

Sorry to break it to you, but there is a reason why GTA is a popular and money making game. The reason is... It's extremely difficult to make. If any programmer with $50 could just by DBC and make GTA, then there would be no need for professional teams of 40 to 50 people working for a few years at a time on games.

I don't mean to sound harsh, and it's definately good to aim high, but you need to crawl out of your cave into the world of reality.

Suggestion: If you want to get good at DBC and have fast results, try making simple, addicting games as opposed to complicated games. For example, I'm working on a kind of 3D Bubble Trouble right know. 3D Pong is also a popular game.

Besides, GTA already exists. Be original.

And its the same for those of you who want to make the next Everquest/Runescape/MMORPG.

There are a few things you need to understand:

YOU CAN'T DO IT ALONE
Games like GTA3 and Everquest take about a year or two to make with a profesional team of 40-50 people working full time. How do you think you're going to do it?

YOU NEED PROGRAMMING EXPERIENCE IN DB AND OTHER LANGUAGES
If this is your first project, you're in for a surprise. Don't ask people for help with code, unless you have looked in all the BUILT-IN tutorials AND tried to solve the problem yourself. And if you ask for someone to give you a list of commands to learn, you're really in trouble.

IT'S NOT JUST ANOYING, IT ACTUALLY WASTES PEOPLE'S TIME
If you make a post about GTA3 or MMORPGs then you are wasting people's time, usually in the form of explaining to you how hard it is do make these kind of games.


BE ORIGINAL
Make your own simple, yet enjoyable game.

Thank you for reading this, I do not mean to crush all of your ideas, I only want you to understand that a) you are trying to take on an impossible task and that b) you are about the 19,837,345th person to try.

I am who I am
BearCDPOLD
21
Years of Service
User Offline
Joined: 16th Oct 2003
Location: AZ,USA
Posted: 12th Jan 2005 06:16
Don't forget if you cannot persuade them out of their dream FF7 or GTA remake then they can always make small projects that show off different parts of an engine required to make Improbable Game X. They will eventually make it, after several years.

Crazy Donut Productions, Current Project: Project Starbuks
Sony stole our name!
Nosnevel Xela
20
Years of Service
User Offline
Joined: 14th Dec 2004
Location: MA, USA
Posted: 12th Jan 2005 06:44
They can do whatever they want. Just don't waste our time with questions/anoying posts.

Anyone know how to make this post stay @ the top of the page?

I am who I am
Hangman Studios
20
Years of Service
User Offline
Joined: 10th Oct 2004
Location: Basking in the warm glow of my moniter
Posted: 12th Jan 2005 06:58
A mod has to sticky it.

"His Chops are too righteous! The helmets can't handle this intensity of Rock and Roll!"-Plankton
MSon
20
Years of Service
User Offline
Joined: 13th Jul 2004
Location: Earth, (I Think).
Posted: 12th Jan 2005 09:31 Edited at: 12th Jan 2005 09:53
Hi Nosnevel Xela...

Im Making a Game With a Large Map with 3 Islands, GTA Style RealTime, Kill Frenzies, Ect

Its a 'GTA Style Game'
But when I say that It means Im NOT Making 'GTA' But Something in That 'Style'...

Some People like Programming Pong or Tetris Type of Games.
Some Do Racing Games
Some Like GTA So 'Try' to Make Somethink that That Style.
Sol462
20
Years of Service
User Offline
Joined: 12th Sep 2004
Location: playing with the spazookeedoo
Posted: 12th Jan 2005 09:48
Quote: " A mod has to sticky it.
"

i second that. sticky the thread, spazuhs!

coffee + monkeys + creativity = games
Operation Pineapple - Multiplayer FPS WIP
Nosnevel Xela
20
Years of Service
User Offline
Joined: 14th Dec 2004
Location: MA, USA
Posted: 12th Jan 2005 10:05 Edited at: 12th Jan 2005 10:12
@MSon

Your game doesn't sound like what I'm talking about. Here is a real quote:

Quote: "I want to start to make games have no experience what so ever and looked at the totorials them seem confusing to me but i they i could unstand them im going to start small and work my way up.Eventually I want to make a world / game like gta 3. AlSO WANT TO MAKE rpg would this be the best program starting out. another reason is because it is cheap $20. I really want to get into game design and have already planned a simple 3d rpg on paper. And if i got stuck we always have the forums . I want to know more on ideas to make a game like gta 3 and could someone help me with 3d models and everything someone help me on this idea"


See the difference?

And the part about being original only applies to making your own GTA game. The part about it being difficult applied to the GTA Style games. It's the people with no experiance that want to make professional games that bug me.

If someone went to the NFL and said "I've never played football before, can you help me become a Pro?" The answer to that question would be learn how to play the game first, practice, practice, practice, and, even though you won't become a pro, you'll at least be able to play fairly well. Same as programming. You're probably not going to make the next Halo, GTA, or Everquest, but after you get some experience you might be able to make something decent.

I am who I am
MSon
20
Years of Service
User Offline
Joined: 13th Jul 2004
Location: Earth, (I Think).
Posted: 12th Jan 2005 10:11
Good Point...
Sol462
20
Years of Service
User Offline
Joined: 12th Sep 2004
Location: playing with the spazookeedoo
Posted: 13th Jan 2005 06:07
a good word for this is 'inspiration'. its a good idea to be inspired if you arent planning on making something competely original.

coffee + monkeys + creativity = games
Operation Pineapple - Multiplayer FPS WIP
Hangman Studios
20
Years of Service
User Offline
Joined: 10th Oct 2004
Location: Basking in the warm glow of my moniter
Posted: 13th Jan 2005 07:07
You know, you probably should have posted this on Newcomer's corner. I lnw the "Help me with DB like GTA3" thread was on this forum, vut most of them are there.

"His Chops are too righteous! The helmets can't handle this intensity of Rock and Roll!"-Plankton
Dom
20
Years of Service
User Offline
Joined: 31st May 2004
Location:
Posted: 14th Jan 2005 02:36
I...Third it, STICKY!!!


Thanks to Animeblood for the Logo!
Mr Pointless
20
Years of Service
User Offline
Joined: 17th Oct 2004
Location: Stuck in the UK
Posted: 15th Jan 2005 04:57
Can I Fourth it?

STICKY!

Somebody Fifth it...

"I shall avenge your death!"
"Er, I'm not dead!"
Jess T
Retired Moderator
21
Years of Service
User Offline
Joined: 20th Sep 2003
Location: Over There... Kablam!
Posted: 15th Jan 2005 10:21
Xela,

Your post is a good one, but it's not going to stop people.

The only thing we can do is to tell this to people when they do ask for help making their GTA clone/MMORPG etc.

Stickying this thread is a waste of time IMO, because the type of person this is aimed at simple never reads the stickies

You must also keep in mind that most of these amitious newby coders are actually just 10 or 11 year old kids who got DB as a Christmas pressent from that Computer Savy Uncle of theirs.

So, yelling that them, or even telling them that what they're trying to do is stupid wont slow them down.

The best thing is to take someone under your wing, and guide them. Tell them you'll always help them, and when they ask for it, point them in the direction of the help files, or give them a phraze to start their google search with.
After a while, they realize that searching things on their own is more efficient, and usually yeilds better results than squeezing info out of us

( I've tried this, on a few people, and it works, very well infact ).

Sorry, but no sticky

Jess.


Team EOD :: Programmer/All-Round Nice Guy
Aust. Convention!
Mr Pointless
20
Years of Service
User Offline
Joined: 17th Oct 2004
Location: Stuck in the UK
Posted: 17th Jan 2005 04:13
Kinda has a point...

But it is a little (couldn't come up with a word to describe it) when people ask for help and they haven't got a clue. I'm helping someone right now with a side-on view in 3D. I asked if he knew any of the commands but he said he was just hoping for a snippet. Minor mental pain, but I'd rather avoid that. No offence to him.

BTW, what did I miss that JessTicular edited? It's OK if you can't say.

My name is NOT for your amusement!
Jess T
Retired Moderator
21
Years of Service
User Offline
Joined: 20th Sep 2003
Location: Over There... Kablam!
Posted: 18th Jan 2005 10:30
Mr P,
That's what I'm talking about... Telling those kinds of people that what they want to do is never going to happen just makes them want to do it more, which, in turn means that we get annoyed more by their continual questions...

That's why teaching them to learn is a valuable lesson

What I edited out was an image of a needle with the word "Sticky" on it. It was innapropriate.

Jess.


Team EOD :: Programmer/All-Round Nice Guy
Aust. Convention!
Osiris
20
Years of Service
User Offline
Joined: 6th Aug 2004
Location: Robbinsdale, MN
Posted: 18th Jan 2005 11:00
the mod has spoken

TravisP
20
Years of Service
User Offline
Joined: 30th Jun 2004
Location: Behind you, with a knife!
Posted: 18th Jan 2005 11:10 Edited at: 18th Jan 2005 11:12
This has been tried a dozen times before. Every once in a while someone will post a post about people posting bad posts! This accutally generates more spam since the people who posts bad posts dosnt read this anyway. So we need to have a post to not post about people posting since people who complain would read it.
number of posts in this post: 9..... no wait 11


Note: The above I didn't say, your just crazy.

Not a ripoff of The Twilight Zone
BatVink
Moderator
22
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 18th Jan 2005 20:21
After a while hanging around here, you will inevitably see the phrase "Gimme Teh Codes". This was posted by a guy a couple of years ago, and set the standard for time-wasting posters who refuse to make any effort on their own part before posting.

Since then there have been a few more, including one guy who threatened to bring his troops back to kill anyone who ridiculed him...

http://forum.thegamecreators.com/?m=forum_view&t=14928&b=2

They come, They see, They get bored and leave. It's forum life at it's most ordinary.

BatVink
Nosnevel Xela
20
Years of Service
User Offline
Joined: 14th Dec 2004
Location: MA, USA
Posted: 19th Jan 2005 07:48
About the culprits not reading sticky posts...

What if the moderators screened those kind of posts when they check the new users posts?

As for teaching/helping these people, that's fine, as long as you yell at them first

As for the link BatVink posted above: That makes me sad, and ashamed of my country for being so obsessed with suing people.

I am who I am
Darth Randal
20
Years of Service
User Offline
Joined: 19th Jan 2005
Location: ?
Posted: 25th Jan 2005 22:40
it may sound kind of farfetched, or slightly annoying, but maybe you (the moderators and upkeepers of this forum) could slide in some HTML code that insists on reading the posts about the post rules? I know my first team request was unsavory, then it got thrown out, then i tried again, then i got warned and locked, then i actually read the rules, and now i have a fabulous team request forum with thousands of people from the cream of the coding crop begging to work on my fps (okay so its two people, shut up.) But back to the origional point, maybe newcomers should HAVE to read the rules? just another weapon in the war on idiocy.

Hilarious signature to be released 02-07-04

Login to post a reply

Server time is: 2025-05-24 03:23:47
Your offset time is: 2025-05-24 03:23:47