Ok, im maknig a fps and i used the same exact code. And heres the results i get when i run the game in dark basic, and dark basic pro.
Darkbasic classic picture
Dark basic professional picture
now can someone explain to me why is it that my object appears transparent and clipped in dark basic classic, but it appears correct and solid in dark basic pro? Is there some code that professional automatically calls that classic doesn't?
I would really like to solve this problem so i can make a decent first person shooter. Thanks and help if you can . thank u
Card.
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