TGC, CNC, and MMF are shareware products from
http://www.clickteam.com . They are for 2d applications/games, and have their own scriptish language. There are extensions available, including OpenGL and TheMode7 (MMF only) for 3d games and things, but the 3d lags and is not practical. What Noldor says is, as he said, extremely easy to do. But would FPSC have to save your game (health, ammo, etc) and create one of the "checkpoint" type things to make it work? Noldor has a great idea, but you'd have to buy one of the softwares. I have bought TGF. Home edition. And, if you wanted to sell the game, you'd have to buy an extra license.
Oh, and something else I just wanted to say about these:
When you buy TGF, it comes with 3 sample games (Zeb, Magician's Lair, and Labotomy). Lee coded Zeb. Zeb is an amazingly coded platform game. Some how Lee managed to get out
all the glitches, something virtually impossible with any Clickteam product.
That wasn't important. But "fdecker" asked for Noldor to expand on that a bit. I did it for him
![](/images/smilies/ponder.gif)
(sorry Noldor!
![](/images/smilies/wink.gif)
)
Huked on foniks wurked fer mee!