No i know that you have the button seperate, but they're in the same icon space ... like the objects changed to an Icon menu rather than the popup i actually preferred in Caligari24 and tS2
personally i if i knew that trueSpace was only for your hobby use as in something for developing models for DarkBasic - i'd of strongly recommended Milkshape (€20) can't really beat it on price and functionability
or the fact that the SDK is free so if you don't have something and are a decent enough programmer you can add it.
Poor mete ... its been 3months and he's still debugging my Boolean plugin

well i only had 3 weeks C++ learning only MFC so i guess poor ass programming can be excused eh.
i'd still like to be able to find some good "how to.." guides on the net though for basic operations.
that hello world C++ pure code confused the hell out of me cause MS didn't comment it much so i havn't a clue what was doing what. in the MFC one its a pure IF() statement with a void return. messagebox("message",mousebutton|mouseaction for button)
i was talkin' to Mofux last nite about it, and he isn't to sure because he code completely within C and OpenGL as opposed to C++ so alot of that side of things isn't his strong point.
and the KFE is truely outstanding

especially with all the "modifiers" as it were which are as standard like object type, resistance, gas|liquid|solid setup, density, rebounds, movement percentage
all that on a tidily lil menu you'd expect it all to just be like "huh? wtf??" but its quite simple to see what does what

especially as it doesn't take 8hours to calculate each frame before animating it hehee
Anata aru kowagaru no watashi! 