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Newcomers DBPro Corner / What commands should i use for texturing an object?

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Silent Knight
19
Years of Service
User Offline
Joined: 25th Jan 2005
Location: In Your Mind
Posted: 25th Jan 2005 08:09
What commands should I use to texture an object?
Spaceman Spiff
20
Years of Service
User Offline
Joined: 27th Jan 2004
Location: Smacking my head on your keyboard.
Posted: 25th Jan 2005 10:39
Ummmm.....Hmmmmmm. I just can't think of it right now. Maybe you should do some tutorials or look at the manuel prehaps?

Ok here it is.
TEXTURE OBJECT Object Number, Image Number


Object number is where you would place the number of the object to texture.

Image number is the mumber of the image that you want to use as the texture.

Hope it helps if you want an overview of the basic 3D commands you should do the 3d monster hunt tutorial on the dev's network part of the DB home website.

I've bein driving since the age of three; if you don't belive me ask my parents, you can find them at the county hospital for the mentally imbalanced.
Visigoth
19
Years of Service
User Offline
Joined: 8th Jan 2005
Location: Bakersfield, California
Posted: 25th Jan 2005 12:50
Something here I have learned, is if you are importing objects, say from an .x file, you can have the .x file add the textures and maps. Just make sure you put the texture maps in the directory of your project.

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