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FPSC Classic Product Chat / Zero Gravity

Author
Message
Heiner McHink
19
Years of Service
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Joined: 25th Jan 2005
Location:
Posted: 25th Jan 2005 12:01
Hi,
would it be possible to do levels with zero gravity? Wherein the enemys are afloat as well?
Thanks
Heiner?

Imagination rules!!!
Coldnews
19
Years of Service
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Joined: 16th Nov 2004
Location: Liverpool
Posted: 25th Jan 2005 14:58
maybe when the physics pack comes...

-------------------------------------
www.ColdNews.co.uk - the worlds first solo band.
Noldor
19
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Joined: 5th Jan 2005
Location:
Posted: 25th Jan 2005 21:58
if the physics pack comes...
Coldnews
19
Years of Service
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Joined: 16th Nov 2004
Location: Liverpool
Posted: 25th Jan 2005 22:36
*sigh*

-------------------------------------
www.ColdNews.co.uk - the worlds first solo band.
uman
Retired Moderator
19
Years of Service
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Joined: 22nd Oct 2004
Location: UK
Posted: 25th Jan 2005 23:34
If - what a big word. We need get a prog of any kind first - that would be nice. Lee seems to work a great many hours on this and obviously cant do any more. Should be two of him.
Red Ocktober
20
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Joined: 6th Dec 2003
Location:
Posted: 26th Jan 2005 00:09
hahaha... cloning the developers... hahahaha, that would get us the release out as quickly as most of the people here would like...

anyway...

me don't thinks you're gonna need a physics pack to code a reasonably believable zero gravity effect... a lil scripting here and there might be able to do this...

and we can leave the cloning for another day

--Mike
uman
Retired Moderator
19
Years of Service
User Offline
Joined: 22nd Oct 2004
Location: UK
Posted: 26th Jan 2005 00:12
Double the difference
Anime civil
20
Years of Service
User Offline
Joined: 15th Dec 2003
Location: Europe as of 2006
Posted: 28th Jan 2005 00:38
If there is no physics pack then there is no gravity, so what do you think, CAN your enemies fly?

Animecivil
David T
Retired Moderator
21
Years of Service
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Joined: 27th Aug 2002
Location: England
Posted: 28th Jan 2005 01:10
Quote: "would it be possible to do levels with zero gravity? Wherein the enemys are afloat as well? "


I highly doubt it. The pathfinding would be all cocked up then.

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