There should be a demo soon. I am just adding a few more elements, most of the game is done. Some of the tidying up involves a few hours of artwork, and some programming that might be a bit time consuming, depending on how easy it is to implement into my engine. I started with a simple Pong engine from the codebase, but I realised later that I would have to program everything from scratch, because most Pong Engines do not have ball angles, or paddle aiming. Now that I have that working, I also need magnetism, and round bumpers.
Probably a couple of weeks for a good demo.