Can someone please tell me how I can get the camera into the .x map.
When the .x map loads it is placed on the matrix, but it is really small, and it's as if there is a box around it. I imagine it's because DBP is seeing it as a single object. But it's a map file, and i want the camera to go inside.
I created my .x map file by making it in GMAX then exporting to .MD3, loading the .MD3 into Milkshape and then exporting to .x.
Also, what unit of measurement does DBP use?
(This is getting more and more fun...
)
With math all things are possible