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Newcomers DBPro Corner / i need help with .x loading

Author
Message
BF game programmer
19
Years of Service
User Offline
Joined: 22nd Jan 2005
Location: hoover alabama
Posted: 1st Feb 2005 06:31
hi i can load this level that i made i c shop 4 by using .x but i have a camera but it wont look more than a few inches in front of the camera . i have made my camera range 5000,6000,7000,8000,and 9000
but it never changes.
please help

thanks

james bond lover
Antdizzle
20
Years of Service
User Offline
Joined: 6th Mar 2004
Location: Las Vegas
Posted: 1st Feb 2005 08:07
You don't adjust the camera range to fix that, you have to move the camera away from the object. You do that by using the position camera command.
BF game programmer
19
Years of Service
User Offline
Joined: 22nd Jan 2005
Location: hoover alabama
Posted: 1st Feb 2005 10:18
the objects my map.

james bond lover
Baggers
20
Years of Service
User Offline
Joined: 31st May 2004
Location: Yonder over dem dere hills
Posted: 4th Feb 2005 10:00
Can you post your code up so we could have a look and suggest how to change it please ?
Lost in Thought
20
Years of Service
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Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 4th Feb 2005 10:12
Make sure the camera isn't inside part of the object. You should try APEX's .csm loader. You can load the lightmap and main level as one object and cut your polys in half. Make sure you put set camera range after camera setup commands.

BF game programmer
19
Years of Service
User Offline
Joined: 22nd Jan 2005
Location: hoover alabama
Posted: 6th Feb 2005 02:53
where do you put the csm loder? i have it downloded

james bond lover
Lost in Thought
20
Years of Service
User Offline
Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 6th Feb 2005 08:33
Extract it to a folder. View the files you extracted. Open the folder Editor and copy the .ini to your editor\keywords folder of where you have DBP installed. Go back to the previous directory and open the folder Plugin. You will want to copy the csmplugin.dba into the same folder as your projects and include them in your project. Now choose from the 2 folders in there depending on which version of DBP you have 5.7 and later or 5.4 to 5.6 and open the correct folder there. Inside will be a file named csmimport.dll, copy it to your compiler\plugins-user folder of where you have DBP installed.

BF game programmer
19
Years of Service
User Offline
Joined: 22nd Jan 2005
Location: hoover alabama
Posted: 9th Feb 2005 11:53
thanks

james bond lover

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