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DarkBASIC Discussion / Do you own Milkshape? Have you Animated before? Can you download my zip?

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Los
20
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Joined: 3rd Jan 2005
Location:
Posted: 9th Feb 2005 20:08
http://mysite.wanadoo-members.co.uk/kbarnard/stuff.zip

My first model is in the zip. Cool Spot, fully boned and running! I only got him animating in DB today. I Exported with DirectX JT and used DEFAULT settings! Meaning I used Retained mode with no other settings (apart from Binary set).

My second model that started all this was the Robot. I boned it all but his legs and arm gets messed up in the program. So I tried the cool spot with the same settings as the robot and cool spot works, the robot doesn't. I'm having a hard time getting the problem.

I searched the 3D forums and found Indi's MESH deformation settings. I don't have Pro so I can't get this. but after trying his setting with Cool Spot, he loads up with odd rotation and then disappears off the screen. The model seems to vanish when I try these ideas.

Thanks in advance (hehe)

" Ahh to finish something! My boy, have you ever accomplished anything? "
Inov
20
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Joined: 11th Feb 2005
Location: Republic of Indonesia
Posted: 11th Feb 2005 20:55
I downloaded the zip..
well, a very nice models....
I never thinkin' before if MilkShape 3D can make a Very Nice model like that, OK, I will try to make anything with my MilkShape, I owned MilkShape 3D 1.7.4, but only the TRIAL (I can't buy it, I'm 13 and don't have a credit card), but, it's look like interesting.
Thanks a lot !!

If you owned DarkBASIC, you are lucky person !!
Los
20
Years of Service
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Joined: 3rd Jan 2005
Location:
Posted: 18th Feb 2005 08:28 Edited at: 18th Feb 2005 08:31
lol, no problems. I thought they were cool to make figure out and skin! make a different skin if you want.. I did have one for the robot. Check the source.


It moves with slight grace aswell!

Oh, the model I tried to import into Dark Basic and didn't work? found out it was the only one that did it. My others ran fine. I exporte using JT you see, default settings. My other modle animated fine. I'm just guessing when I say the problem was how my bones were assigned to the joints. How I grouped my mesh....

make another model and it'll be fine!

" Ahh to finish something! My boy, have you ever accomplished anything? "

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