Obviously, you can just load the images separately and write your own route to play them eg
load image "player1frame1.bmp",1,1
load image "player1frame2.bmp",2,1
load image "player1frame3.bmp",3,1
load image "player1frame4.bmp",4,1
do
player1anim=player1anim+1
if player1anim>4 then player1anim=1
if player1anim=1 then sprite 1,p1x,p1y,1
if player1anim=2 then sprite 1,p1x,p1y,2
if player1anim=3 then sprite 1,p1x,p1y,3
if player1anim=4 then sprite 1,p1x,p1y,4
sync
loop
or something along those lines. Personally I find this kind of layout easier to edit and control anyway
Obviously you have to write your own code to control the speed of the anim tho