I've tried that, and I can't seem to make it work. Here's the code I have so far(no cloning yet)...
sync on
sync rate 200
backdrop on
color backdrop 0
`///////////////LOADING OBJECTS////////////////////////////////
load object "arwing.x",1
rotate object 1,0,180,0
fix object pivot 1
make object sphere 10,5
position object 10,0,1500,0
color object 10,RGB(255,0,0)
make object box 3,-700,-700,-20000
`/////////////CREATING VARIABLES//////////////////////////////
ax#=object position x(1)
ay#=object position y(1)
az#=object position z(1)
shoot#=0
tyme#=0
`/////////////////////////////////////////////////////////////
`//Do commands////////////////////////////////////////////////
`/////////////////////////////////////////////////////////////
do
`////////////////ARWING COMMANDS//////////////////////////////
move object 1,8
ax#=object position x(1)
ay#=object position y(1)
az#=object position z(1)
if ax#>300 then position object 1,300,ay#,az#
if ax#<-300 then position object 1,-300,ay#,az#
if ay#>300 then position object 1,ax#,300,az#
if ay#<-300 then position object 1,ax#,-300,az#
set camera to follow ax#,ay#,az#,0,300,ay#+35,1,0
`controls`
if upkey()=1 then pitch object down 1,5
if downkey()=1 then pitch object up 1,5
if leftkey()=1 then turn object left 1,5
if rightkey()=1 then turn object right 1,5
`pressing D key and not shooting`
if keystate(32)=1 and shoot#=0
position object 10,ax#,ay#,az#
set object to object orientation 10,1
shoot#=1
endif
`//////////////SHOOTING COMMANDS/////////////////////////////
if shoot#=0 then position object 10,0,1500,0
if shoot#=1 then move object 10,8
if shoot#=1 then tyme#=tyme#+1
if tyme#>100
tyme#=0
shoot#=0
endif
`///////////////ROOM//////////////////////////////////////////
sync
loop
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