Hey guys, I've got a space ship right. The whole thing is about 15 limbs. One of them is called "hangar" and its limb# 12. I can use hide/show limb to see it working in-game. Problem is, i want to be able to position say, a cube at the location of the hangar. So i use something like position object cube,limb position x(ship,hangar),limb position y(ship,hangar),limb position z(ship,hangar) but the cube actually gets placed far away from the hangar. Like nearly at the opposite end. I've tried using limb offset as well but that positions it i think at the models center (0,0,0 xyz in max).
I searched the forums and saw some people had similar problems and they used some sin and cosine maths. Any idea?
Ummm.. die?