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Newcomers DBPro Corner / Low FPS in FPS game

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Nicko
20
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Joined: 8th Oct 2004
Location:
Posted: 17th Feb 2005 13:02
I keep getting some real low frame rates, 22fps when still - 8 when moving. below is the code i'm using. The map i made in cart shop 4.0 which only has a few rooms in it.
I've tried running in windowed modes etc.
specs are
amd athlon 2200
512 ram
geforce 5200 (crummy i know)





any help would be much appreciatted!
Gil Galvanti
19
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Joined: 22nd Dec 2004
Location: Texas, United States
Posted: 17th Feb 2005 22:09
try running it an 100FPS or 150FPS for the sync rate

Video games…they can take you places unreachable, impossible, unfeasible. They put you in the book...they put you in the movie...they put you in a world, a world that before could only be imagined.
Nicko
20
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Joined: 8th Oct 2004
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Posted: 17th Feb 2005 22:43
I have tried that, i'll post the map up later to see what it's like on other people's pcs.
I think it maybe something to do with the size of the level/textures - although it's not that big a level at the moment.
Turoid
21
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Joined: 1st Nov 2003
Location: The Netherlands
Posted: 18th Feb 2005 02:17
Quote: "I think it maybe something to do with the size of the level"


Yea thats the prob i think. Because when i run it (with out loading that object) it hase constant fps of 60 ~ 65

Nicko
20
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Joined: 8th Oct 2004
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Posted: 18th Feb 2005 06:59
well i used cart shop to make the map, anyway to help with this. Here is the link to the file - would appreciate any tips.

http://s6.yousendit.com/d.aspx?id=39R9C9468HPZ21SA7LV3WEV6KW
Johnny Bolt
19
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Joined: 30th Dec 2004
Location: South Jersey
Posted: 18th Feb 2005 11:56
best guess is that you are using the SET OBJECT TO POLYGONS command which is slowing down the program considerably. I changed to boxes which boosted the speed to around 50FPS. You will need to re-write the collision code to work correctly using this command. You might also try setting your other collision items to boxes. This might also help.

The only true failure is not to try at all...
Nicko
20
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Joined: 8th Oct 2004
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Posted: 18th Feb 2005 17:44
okay will try that, cheers for the help
Shadow Angel
20
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Joined: 28th Oct 2004
Location: UNKNOWN LOCATION
Posted: 18th Feb 2005 18:22
Nicko - nVidia GeFORCE 5200 isn't crummy, I use to have that

Ali M - Nukesoft

-- 1LL K1CK UR 455! --
Nicko
20
Years of Service
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Joined: 8th Oct 2004
Location:
Posted: 21st Feb 2005 11:14
any quick tips on setting the collision to boxes, just to get me started? Is it similiar or completely different?
cheers all

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