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Newcomers DBPro Corner / Flashing UI help please

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Gil Galvanti
19
Years of Service
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Joined: 22nd Dec 2004
Location: Texas, United States
Posted: 23rd Feb 2005 12:27
Hi all,
When using the text command in my 3D game, the text flashes, because im using cls command in order to update some of the things im printing (ie:fps). But when i want to make the UI for my game it flashes, so is there a way i could only make certain parts of the text cls, so my UI isnt flashing?

Video games…they can take you places unreachable, impossible, unfeasible. They put you in the book...they put you in the movie...they put you in a world, a world that before could only be imagined.
wmf
19
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Joined: 6th Nov 2004
Location:
Posted: 23rd Feb 2005 12:45
if you only have a few lines you can do it this way.
Baggers
20
Years of Service
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Joined: 31st May 2004
Location: Yonder over dem dere hills
Posted: 23rd Feb 2005 20:06
Dont use cls for refreshing in 3D games, use sync in your main loop.
Like 'wmf' said...



Any Help ?
Gil Galvanti
19
Years of Service
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Joined: 22nd Dec 2004
Location: Texas, United States
Posted: 23rd Feb 2005 22:04
k, i kinda get it, but im using sync but will it cls? and if you mean my game only has a few lines, it has over 800, so no

Video games…they can take you places unreachable, impossible, unfeasible. They put you in the book...they put you in the movie...they put you in a world, a world that before could only be imagined.
Gil Galvanti
19
Years of Service
User Offline
Joined: 22nd Dec 2004
Location: Texas, United States
Posted: 23rd Feb 2005 22:31
actaully im not using the cls in the main loop, i had it remmed out with a section of code, now im confused, cause it keeps flashing like its erasing it, and also im not just talking about text im talking about shapes, boxes to be exact.

Video games…they can take you places unreachable, impossible, unfeasible. They put you in the book...they put you in the movie...they put you in a world, a world that before could only be imagined.
Cryptoman
20
Years of Service
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Joined: 24th Nov 2003
Location: Utah Mountains
Posted: 24th Feb 2005 00:30 Edited at: 24th Feb 2005 00:31
Use sync on. Then use a sync in your main loop. Cls after you sync.


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