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Newcomers DBPro Corner / live securety cam / tv station

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Message
White knight
19
Years of Service
User Offline
Joined: 31st Dec 2004
Location:
Posted: 24th Feb 2005 13:11
ok i am familiar with the basics of dark basic stuff but i was wondering how to make a securety cam out of a model where you can see a different part of the level.
White knight
19
Years of Service
User Offline
Joined: 31st Dec 2004
Location:
Posted: 24th Feb 2005 13:14
i 'm using dark basic pro.
Soy Cocktail
20
Years of Service
User Offline
Joined: 23rd Dec 2003
Location:
Posted: 24th Feb 2005 14:41
Might want to chek into that hep file, it is usefull.

Quote: "SET CAMERA TO IMAGE
This command will direct all camera output to the specified image. This command is ideal for performing the fastest
method of creating textured polygons that show a different view within your 3D world. You can use this command to
create mirrors, security cameras within your game or dynamically moving the camera view around on a polygon shape
such as a floating panel.

SYNTAX
SET CAMERA TO IMAGE Camera Number, Image Number, Width, Height
"

There is also an edit button located below your avatar.

Aku Soku Zan
White knight
19
Years of Service
User Offline
Joined: 31st Dec 2004
Location:
Posted: 24th Feb 2005 19:21
Quote: "Might want to chek into that hep file, it is usefull."

i have but didn't think about SET CAMERA TO IMAGE
Quote: "There is also an edit button located below your avatar."

i noticed that after i posted thanx for yor help
all the commands need to have a example instead of just the syntax.
Monzi
20
Years of Service
User Offline
Joined: 10th May 2004
Location: Denmark
Posted: 24th Feb 2005 20:22
I agree on that. The helpfiles have one flaw, but its a very large flaw . I dont understand why they didnt put examples by every command. It would be so much more helpful than those showcase examples which are very hard to understand for newcomers.

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