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DarkBASIC Discussion / THE sliding collision ultimate question

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ShuFFs
20
Years of Service
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Joined: 31st Dec 2004
Location:
Posted: 26th Feb 2005 08:48
okay, so ive been making some terrain with 3d canvas and importing it as .x (cuz matrixes suck) and many other objects like houses and bridges. the problem is that although i did this, i still cant make it so that it blocks the player from climbing up walls, as well as some sliding collision. also, is it possible to find the steepness of the object relative to the player and edit the speed and sliding capabilities that way?

(101 is the main object)
and my goto statement is really evil
ShuFFs
20
Years of Service
User Offline
Joined: 31st Dec 2004
Location:
Posted: 26th Feb 2005 08:50
heres an easier to read source

Veeman
20
Years of Service
User Offline
Joined: 4th May 2005
Location: earth smtimes
Posted: 6th May 2005 07:09
hi you realy need to learn to kope with matrix`s coz then u can use the hight compaird to you to guage wether u can climb up smthin or not


hope i woz of sm help

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