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Geek Culture / 3dGM Imports

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The Game Programmer
19
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Joined: 4th Dec 2004
Location: Sitting, and waiting, and staring, and..
Posted: 26th Feb 2005 11:09
Well first of all, what files can The 3d Game Maker import, x?

And is it really worth getting, can you make substantial multilevel games with it that someone might want to play?

Can you set trigers?

Go ahead and answer anything I haven't asked too please. (as long as it's relevent)

Well, I'm trying aren't I.....

When Life gives you lemons make orange juice. Then sit back and wonder how it was done.
Jiffy
20
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Joined: 5th Mar 2004
Location: Hiding in the bushes in your backyard
Posted: 26th Feb 2005 11:54
You have to note that T3DGM was made quite a long time ago, so the power and flexbility is quite low. I own it, and you cannot set triggers, unfortunetely. It simply creates an enclosed follow the path type of game. And as for the import stuff, I'm pretty sure you can import .x objects and .dds textures, but I'm not sure

Last night I was looking up at the stars and said "Where the hell is my roof?!"
The Game Programmer
19
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Joined: 4th Dec 2004
Location: Sitting, and waiting, and staring, and..
Posted: 26th Feb 2005 12:21
.dds textures? Haven't heard that one before, can you at least have doors that open or close?

Well, I'm trying aren't I.....

When Life gives you lemons make orange juice. Then sit back and wonder how it was done.
The Game Programmer
19
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Joined: 4th Dec 2004
Location: Sitting, and waiting, and staring, and..
Posted: 27th Feb 2005 00:50
So could you be able to have doors open at certain times, like when you got close enough?

Well, I'm trying aren't I.....

When Life gives you lemons make orange juice. Then sit back and wonder how it was done.
Neofish
20
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Joined: 7th Apr 2004
Location: A swimming pool of coke
Posted: 27th Feb 2005 01:04
FPSC is a much better investment than something as old as 3DGM

:: AphoticVM oGL Plugin : 0.001% Complete (v0.0.0.1) ::
The Game Programmer
19
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Joined: 4th Dec 2004
Location: Sitting, and waiting, and staring, and..
Posted: 28th Feb 2005 10:19
True, but 3DGM can make different variaties of games, FPSC just makes FPS, correct?

Well, I'm trying aren't I.....

When Life gives you lemons make orange juice. Then sit back and wonder how it was done.
The Game Programmer
19
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Joined: 4th Dec 2004
Location: Sitting, and waiting, and staring, and..
Posted: 28th Feb 2005 22:30
So is there a quality drag and drop program out there that I could use without programming, something with the ability to make different variaties of games, but with the quality and multilevel capacity that FPS creator has?

Well, I'm trying aren't I.....

When Life gives you lemons make orange juice. Then sit back and wonder how it was done.
Mx5 kris
20
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Joined: 9th Oct 2004
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Posted: 28th Feb 2005 23:53
no

The Game Programmer
19
Years of Service
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Joined: 4th Dec 2004
Location: Sitting, and waiting, and staring, and..
Posted: 1st Mar 2005 00:00
Oh great... sigh any advice someone could give me?

Well, I'm trying aren't I.....

When Life gives you lemons make orange juice. Then sit back and wonder how it was done.
Mx5 kris
20
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Joined: 9th Oct 2004
Location:
Posted: 1st Mar 2005 00:19
The Game Programmer <-- learn to program

The Game Programmer
19
Years of Service
User Offline
Joined: 4th Dec 2004
Location: Sitting, and waiting, and staring, and..
Posted: 1st Mar 2005 00:45
Ya, I just wish there waS an easier way.

Well, I'm trying aren't I.....

When Life gives you lemons make orange juice. Then sit back and wonder how it was done.

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