Well I have searched the forums as much as I can stand for this answer(Really miss that search option). I'm trying to make a matrix with sky overhead. I can get the matrix and sky sphere made and loaded and textured but the textures look like crap!!! I have played around with the code many times and can't get the matrix texture to look natural and the sky sphere will look ok until you turn left or right then you will see a line where the sky looks ok on the left but like a line right down the middle and the right looks bad like really dark. I'm really getting discouraged trying to learn this! I think DBP is really Good but I think there are still to many things wrong with it also not enough tutorials and getting told to search the forums with no search option (waste of time)That is my problem also I can't learn this fast enough. I know it takes a while to learn it and get good but I feel like I'm getting nowhere really really fast!!! LOL well here is my code and thanks for any help in advance IT IS REALLY APPRECIATED!!!
back to the struggle
Scott wolfe
make matrix 1, 1000, 1000, 20, 20
position matrix 1, 1000, 0, 1000
load image "blue06.jpg",1
make object sphere 1, 10000
set object 1, 1, 1, 0, 0, 0, 0
texture object 1,1
scale object 1, 200, 100, 200
position object 1, 1000, 0, 1000
ghost object on 1
scroll object texture 1, 10.5, 0
set camera range 1, 100000
position camera 0, 100, 0
do
control camera using arrowkeys 0, 15, 1
sync
loop
I could not get the code thing to work for me
THANKS