Turning...
`Source by:Travis P
make object cube 1,10
speed#=0.5
do
oldanglex#=object angle x(1)
oldangley#=object angle y(1)
oldanglez#=object angle z(1)
if upkey()
rotate object 1,object angle x(1)+10,object angle y(1),object angle z(1)
fix object pivot 1
rotate object 1,oldanglex#,oldangley#,oldanglez#
move object 1,speed#
endif
if downkey()
rotate object 1,object angle x(1)-10,object angle y(1),object angle z(1)
fix object pivot 1
rotate object 1,oldanglex#,oldangley#,oldanglez#
move object 1,-speed#
endif
if leftkey()
turn object left 1,speed#
endif
if rightkey()
turn object right 1,speed#
endif
sync
loop
Note: The above I didn't say, your just crazy.
Not a ripoff of The Twilight Zone